Last updated: 2025-05-22

13 Game Design And Art jobs in Tokyo.

Hiring now: Gameplay Programmer @ Sony Inter, Sr Uxui Designer @ Limit Brea, Game Designer @ Unseen, Game Designer @ Niantic.Explore more at at kaamvaam.com

🔥 Skills

collaboration (4) game development (3) C++ (2) Unity (2) mobile games (2) cross-functional teams (2) Unity 3D (2) Project Management (2) 3D modeling (2) level design (2)

📍 Locations

Tokyo (13)

Sony Interactive Entertainment Inc.

Skills & Focus: gameplay programmer, physics engine, prototyping, C++, game design, collaboration, system programming, gameplay mechanics, iteration, creative design
About the Company: Sony Interactive Entertainment is recognized as a global leader in entertainment, producing various products and services including PlayStation 5 and PlayStati…
Experience: 5+ years of production experience in games.
Type: Full-time

Limit Break

Skills & Focus: User Interface, User Experience, Mobile Gaming, Visual Design, Prototypes, Wireframes, User-Centered Design, Mock-ups, Gameplay Experience, Interaction Design
About the Company: Limit Break is a leader in the mobile gaming industry, known for combining gaming and innovation to create a unique virtual experience. The company focuses on …
Experience: 8+ years
Type: Full-time
Skills & Focus: Unity, アセット, プリファブ, アニメーション, VFX, サウンド, 実装経験, ゲーム制作, チームワーク, 論理的思考
About the Company: Limit Breakは、深い専門知識、個人と業界の成長、そして卓越した技術を基本理念としています。モバイルゲーム業界の世界的リーダーとして、ゲームの枠を超えたデジタル市場の変革と活気あるコミュニティの構築に取り組んでいます。
Experience: Unityの知識、実装経験
Type: Full-time

Unseen

Skills & Focus: Game design, Implementation, Game system, UI/UX, Combat, NPC, Level design, Networking, Task management, Collaboration
About the Company: Come join UNSEEN as a Game Designer! Let's create the world of KEMURI together!
Experience: Professional experience in game development
Skills & Focus: VFX Artist, real-time visual effects, AAA title, collaboration, Houdini, particle motion, animation, stylized effects, Unreal Engine, game development
About the Company: UNSEEN is developing a new IP called KEMURI, aiming to create captivating visual effects that entertain players and audiences globally.
Experience: 6+ years of professional experience in game development

Niantic

Skills & Focus: game content, live operations, gameplay, design, collaborate, user outreach, market analysis, AR games, mobile games, cross-functional teams
About the Company: Niantic Labs, creator of Ingress and Pokémon GO, is seeking a Game Designer to help build gameplay experiences that delight and engage our players.
Experience: 3+ years crafting and running content for a live mobile game.

Limit Break

Skills & Focus: Unity 3D, mobile games, software engineering, game development, technical direction, architecture, collaboration, live service, blockchain, innovation
About the Company: Limit Break is a pioneering mobile gaming company known for its innovative approach and over a decade of experience in transforming the gaming industry. They f…

Niantic

Skills & Focus: Producer, Geolocation-based, Mobile Game, Project Management, Cross-functional teams, Japanese, English, AR features, Player-centric development, Game Development
About the Company: Niantic's global-scale augmented reality platform and digital map powers spatial computing experiences in the real world. Incubated out of the Maps team at Goo…
Experience: 5+ years of experience in mobile game development, with at least one shipped title
Type: Hybrid
Skills & Focus: software engineer, Unity 3D, C#, C++, 3D game engine, game features, technical design, code reviews, cross-functional teams, mobile game optimization
About the Company: Niantic's global-scale augmented reality platform and digital map powers spatial computing experiences in the real world. Incubated out of the Maps team at Goo…
Experience: Minimum two years of work experience developing in a multi-person game studio
Type: Full-time
Benefits: hybrid work schedules allow for a mix of remote and in-office work

Limit Break

Skills & Focus: Unity, 3D Mobile Game Development, Prototype Development, Team Formation, Production Phase, Project Management, High-Quality Game Delivery, Technical Solutions, Game Development Efficiency, Collaboration with Specialized Teams
About the Company: Limit Break is a pioneer in the mobile gaming industry, focusing on redefining the digital market and forming communities beyond virtual boundaries, utilizing …

Sony Interactive Entertainment Inc.

Skills & Focus: 3D modeling, UV mapping, environment art, level design, texturing, Maya, ZBrush, Substance Painter, collaboration, game development
About the Company: Sony Interactive Entertainment is a global leader in entertainment, known for producing the PlayStation family of products and services including PlayStation®5…
Experience: 3+ years
Type: Full-time

Unseen

Skills & Focus: environment artist, stylized materials, immersive worldbuilding, level design, 3D art assets, modeling, lighting, texture creation, conceptual skills, portfolio
About the Company: A creative studio focused on immersive worldbuilding and artistic experiences.
Experience: 2+ years of professional experience as an Environment Artist
Type: Full-time
Skills & Focus: environment artist, immersive worldbuilding, stylized materials, 3D modeling, lighting, level art, architectural modeling, texture creation, AAA game experience, collaboration skills
About the Company: A company focusing on creating immersive worlds in gaming, offering a unique stylized style.
Experience: 4+ years of professional experience as an Environment Artist
Type: Full-time