Last updated: 2025-05-22

10 Digital Art And Animation jobs in Seoul.

Hiring now: Art And Technical Support @ Krafton, Concept Artist @ Scanline, Lighter @ Scanlinevf, Illustrator @ Krafton, Fx Supervisor @ Scanline V.Explore more at at kaamvaam.com

πŸ”₯ Skills

VFX (3) photorealistic (2) HLSL (2) feedback (2) Unreal Engine (1) Mobile game development (1) Rendering pipeline (1) Master materials (1) Technical documentation (1) Art production pipeline (1)

πŸ“ Locations

Seoul (10)

Krafton

Skills & Focus: Unreal Engine, Mobile game development, Rendering pipeline, Master materials, Technical documentation, Art production pipeline, Optimization, Collaboration, Support for artists, Problem-solving
About the Company: KRAFTON is dedicated to identifying and publishing games worldwide that offer a uniquely enjoyable experience, crafted by our globally recognized production st…
Experience: Deep understanding and practical experience with Unreal Engine, experience in mobile game development and optimization, knowledge of game rendering pipelines, strong master material creation skills, documentation writing skills.
Type: Full-time
Skills & Focus: VFX, UE, Niagara, Blueprint, Material Creation, Character FX, Background FX, Weapon FX, Technical R&D, Visual Effects
About the Company: KRAFTON is dedicated to identifying and publishing games worldwide that offer a uniquely enjoyable experience, crafted by our globally recognized production st…
Experience: Experience with FX production using UE's Niagara and Materials.
Type: Full-time

Scanline

Skills & Focus: Concept Artist, VFX, Creative Director, design elements, collaborate, projects, imaginative designs, clients, teams, Art Directors

Scanlinevfx

Lighter Seoul
Skills & Focus: lighting, rendering, CG characters, photorealistic, live action, environments

Krafton

Skills & Focus: 2D illustration, character design, background illustration, art production, game development, anime, subculture, creative, team collaboration, passionate
About the Company: Krafton is a South Korean video game company established in 2007, known for developing and publishing various games across multiple platforms, including PC, co…
Experience: Experience in art production in the game or animation industry.
Type: Full-time

Scanlinevfx

Skills & Focus: photorealistic, 2D, 3D, matte paintings, live action footage, embellish, replace, elements, subject matter, create

Krafton

Skills & Focus: VFX, Unreal, λ‚˜μ΄μ•„κ°€λΌ, FX, λͺ¨λ“ˆ 슀크립트, UE4, Materials, Blueprints, HLSL, AAA
About the Company: ν¬λž˜ν”„ν†€μ€ μ°¨λ³„ν™”λœ ν¬λ¦¬μ—μ΄ν‹°λΈŒλ₯Ό κ°€μ§„ κΈ€λ‘œλ²Œ μ œμž‘ μŠ€νŠœλ””μ˜€λ“€κ³Ό κ³ μœ ν•œ 즐거움이 μžˆλŠ” κ²Œμž„μ„ λ°œκ΅΄ν•˜μ—¬ μ „ 세계에 νΌλΈ”λ¦¬μ‹±ν•˜λŠ” κ²Œμž„ μ œμž‘ 및 퍼블리싱 νšŒμ‚¬μž…λ‹ˆλ‹€. μš°λ¦¬λŠ” 지속적인 도전과 μƒˆλ‘œμš΄ 기술둜 κ²Œμž„μ˜ 즐거움을 ν˜μ‹ ν•˜κ³ , 더 λ§Žμ€ νŒ¬λ“€μ—κ²Œ μ‚¬λž‘λ°›μ„ 수 μžˆλ„λ‘ ν”Œλž«νΌκ³Ό μ„œλΉ„μŠ€λ₯Ό ν™•μž₯…
Experience: 5λ…„ 이상
Skills & Focus: 3D art, outsourcing, asset production, mobile games, visual style, collaboration, feedback, quality assurance, art style consistency, communication skills
About the Company: KRAFTON is dedicated to identifying and publishing games worldwide that offer a uniquely enjoyable experience, crafted by our globally recognized production st…
Experience: 3 years or more
Type: Full-time

Krafton

Skills & Focus: Unreal Engine 4, Unreal Engine 5, C++, HLSL, GPU, DirectX, Rendering systems, Performance optimization, Art development pipelines, Visual quality improvement
About the Company: KRAFTON is dedicated to identifying and publishing games worldwide that offer a uniquely enjoyable experience, crafted by our globally recognized production st…
Experience: 5+ years of experience in graphics engineering
Type: Full-time

Scanline Vfx

Skills & Focus: visual effects, FX team, Houdini, 3ds Max, simulations, production, feedback, recruitment, mentorship, team management
About the Company: Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, and Va…
Experience: Minimum five (5) years of experience in live action FX work and previous experience in a supervision and/or lead role
Type: Fixed term