Last updated: 2025-05-18

11 Game Art And Animation jobs in Paris.

Hiring now: Technical Artist @ Ubisoft2, Sr 3D Programmer @ Divison Re, Environment Artist @ Rodeo Fx, Art Dir @ Homa, Associate Lead Animator H @ Ubisoft Pa.Explore more at at kaamvaam.com

🔥 Skills

texturing (4) Collaboration (2) Shaders (2) Visual Effects (2) modeling (2) animation (2) shading (2) lighting (2) set dressing (2) creative challenges (2)

📍 Locations

Paris (7) Saint-Mandé (4)

Ubisoft2

Technical Artist Saint-Mandé
Skills & Focus: Production Pipeline, Tools Development, Collaboration, Asset Management, Process Optimization, Automation, Efficiency, Creative Integration, Workflow Improvement, Technical Support

Divison Resurgence

Skills & Focus: 3D Programming, Unreal Engine, Mobile Platforms, Graphics Optimization, Shaders, Visual Effects, Game Performance, Collaboration, Technical Issues, 3D Rendering
About the Company: An innovative gaming company focused on cutting-edge graphics and immersive experiences in game design.
Experience: Senior level experience in 3D programming
Type: Full-time

Ubisoft2

3D Artist Saint-Mandé
Skills & Focus: 3D art, modeling, texturing, rigging, animation, implementation, outsourcing, quality standards, best practices, asset optimization
Technical Artist Saint-Mandé
Skills & Focus: Technical Artist, Game Development, Art Pipelines, Visual Systems, Asset Integration, Shaders, Lighting Systems, Visual Effects, Performance Optimization, Asset Creation Pipeline

Rodeo Fx

Skills & Focus: 3D modeling, texturing, shading, lighting, set dressing, environment design, collaborative, technical optimization, creative challenges, asset refinement

Homa

Skills & Focus: Art Director, Mobile game development, Game art pipelines, Visual communication, Team management, Mobile optimization, Unity, UI/UX design, Real-time rendering, Problem-solving
About the Company: Homa is a global mobile game developer and publisher with a portfolio of over 80 mobile games and 1.8B downloads. They combine cutting-edge technology with a p…
Experience: Proven track record expertise in game art pipelines (concept to in-game, mobile optimization), leadership experience managing multidisciplinary teams
Type: Full-time
Benefits: Health insurance, meal vouchers, public transport subsidies, childcare benefits, life insurance, remote working options…
Skills & Focus: 3D assets, artistic vision, Unity, texturing, shader, game production, collaborate, game performance, stylized art, communication
About the Company: Homa is a global mobile game developer and publisher with a portfolio of over 80 mobile games and 1.8B downloads. We combine cutting-edge technology with a pas…
Experience: 5-7 years of experience in videogame production, with at least 2 shipped mobile titles.
Type: Full-time
Benefits: Health insurance, meal vouchers, public transport subsidies, childcare benefits, life insurance, opportunities for remo…

Ubisoft Paris

Skills & Focus: animation, keyframe, motions capture, game engine, Anvil, animation quality, animation production, animation techniques, team management, real-time constraints
About the Company: Studio pionnier d’Ubisoft, le studio de Paris est à l’origine des premiers succès de l’éditeur suite à sa création en 1992. Il est aujourd’hui à la tête de lic…

Rodeo Fx

Skills & Focus: environment artist, 3D software, modeling, texturing, shading, set dressing, lighting, visual storytelling, creative challenges, collaboration

Ubisoft2

Skills & Focus: Openworld, integration, composition, debug, artistic direction, technical constraints, player experience, collaboration, assets, worldbuilding

Ubisoft Paris

Skills & Focus: cinematics, game engine, in-game events, asset integration, technical problems, pipeline documentation, real-time engine, assets management, transitions, creative vision
About the Company: A pioneer studio of Ubisoft, responsible for early successes and working on major licenses such as Just Dance, Ghost Recon, and Mario + The Lapins Crétins. It …